Icososhpere
Competition Winning project for 290R Special Topics Game Development!
| Status | Prototype |
| Platforms | HTML5 |
| Author | JamesGassaway |
| Genre | Platformer, Action |
| Made with | Godot |
| Tags | icososphere, Short |
| Content | No generative AI was used |
Competition Winning project for 290R Special Topics Game Development!
| Status | Prototype |
| Platforms | HTML5 |
| Author | JamesGassaway |
| Genre | Platformer, Action |
| Made with | Godot |
| Tags | icososphere, Short |
| Content | No generative AI was used |
Comments
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This was a cute, fun, and quick game! I really like all the visual and sound design. A couple other things for feedback, I like the extra boost with C, though I think I overused it. I used it to get around some obstacles I think were intended to be passed via walljump; so if you absolutely want me to walljump in those spaces, make it the only option. I did also get kinda softlocked when sliding down a wall that was on top of a button. Other than that, I did like the controls and how it felt! Teaching me/learning the controls was also pretty intuitive, well done!
Hey, thanks so much! I used a lot of assets from the "Kenney's asset pack", but I composed some music myself and my sister made the character art. I got other projects in the works. Thanks for the feedback!